Piece Mutation
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Main mutator · Unlock level 9

Piece Mutation

After your 6th completed player move, up to two eligible bishops or knights change type permanently.

Difficulty: mediumAppears in: 2 levelsAfter player moves

Rule variants

Base and Extra, kept distinct.

A campaign Extra variant changes the main mutator rule. It is separate from an additional side mutator.

Base variant

Main mutator

After your 6th completed player move, up to two eligible bishops or knights change type permanently.

Detailed rule

After you complete your 6th move, the mutator chooses either bishops or knights on the chosen side and changes up to two of those pieces into the other type. The changed pieces keep their new type for the rest of the match and can move, capture, and be captured normally.

Extra variant

Changed main rule

After your 6th completed player move, two eligible bishops or knights become ordinary pawns permanently.

Detailed rule

After you complete move 6, two eligible bishops or two eligible knights on the chosen side become ordinary pawns. They move, capture, and can be captured as pawns, but they do not receive a first-move two-square advance.

Conquest

Affected side: Your side

After your 6th completed player move, up to two of your bishops or knights change type permanently.

Domination

Affected side: Enemy side

After your 6th completed player move, up to two enemy bishops or knights change type permanently.

Strategy notes

Turn the constraint into a lever.

Plan around it

  • Check every piece identity before you trust a line.
  • Treat the board like a puzzle, not a script.

Keep in mind

  • Do not auto-pilot your opening book.
  • Watch for jump patterns that should not exist.