Bomber Piece
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Main mutator · Unlock level 13

Bomber Piece

After your 6th move, one pawn on the affected side is armed. It explodes if captured or after 10 more moves. Its 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Difficulty: hardAppears in: 2 levelsOn a repeating move cadence

Rule variants

Base and Extra, kept distinct.

A campaign Extra variant changes the main mutator rule. It is separate from an additional side mutator.

Base variant

Main mutator

After your 6th move, one pawn on the affected side is armed. It explodes if captured or after 10 more moves. Its 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Detailed rule

After your 6th move, one pawn on the affected side is armed. It explodes if captured or after 10 more moves. Its 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Extra variant

Changed main rule

After your 6th move, two pawns on the affected side are armed. Each explodes if captured or after 10 more moves. Each 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Detailed rule

After your 6th move, two pawns on the affected side are armed. Each explodes if captured or after 10 more moves. Each 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Conquest

Affected side: Enemy side

After your 6th move, two pawns on the enemy are armed. Each explodes if captured or after 10 more moves. Each 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Domination

Affected side: Your side

After your 6th move, two pawns on your side are armed. Each explodes if captured or after 10 more moves. Each 3×3 blast removes every piece it catches. The blast does not chain. A king caught in the blast loses, and both kings caught means a draw.

Strategy notes

Turn the constraint into a lever.

Plan around it

  • Track each armed pawn and its 10-move window.
  • Use the 3x3 blast to pressure both kings.

Keep in mind

  • The bomb becomes eligible after your 6th move.
  • Each bomb explodes when its carrier is captured or its 10-move window ends.