Horde Attack
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Epic · Main mutator · Unlock level 47

Horde Attack

At match start, the affected side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move.

Difficulty: extremeAppears in: 2 levelsOn a repeating move cadence

Rule variants

Base and Extra, kept distinct.

A campaign Extra variant changes the main mutator rule. It is separate from an additional side mutator.

Base variant

Main mutator

At match start, the affected side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move.

Detailed rule

At match start, the affected side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move.

Extra variant

Changed main rule

At match start, the affected side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move. Frozen Piece also activates after your 6th move.

Detailed rule

At match start, the affected side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move. Frozen Piece also activates after your 6th move.

Conquest

Affected side: Enemy side

At match start, the enemy loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move. Frozen Piece also activates after your 6th move.

Domination

Affected side: Your side

At match start, your side loses its knights and bishops. After each move 3 through 10: Up to two pawns appear on safe empty squares near its king. Up to 16 pawns appear total; a wave may create fewer or none. New pawns cannot move two squares on their first move. Frozen Piece also activates after your 6th move.

Strategy notes

Turn the constraint into a lever.

Plan around it

  • Use the growing pawn wall to close space around the enemy king.

Keep in mind

  • New Horde pawns cannot use an initial two-square advance.
  • Spawned pawns otherwise behave like normal pawns.