Locked Queen
← Mutation index

Main mutator · Unlock level 37

Locked Queen

At match start, the affected original queen is locked for completed player moves 1–15 and unlocks before move 16.

Difficulty: hardAppears in: 2 levelsAt match start

Rule variants

Base and Extra, kept distinct.

A campaign Extra variant changes the main mutator rule. It is separate from an additional side mutator.

Base variant

Main mutator

At match start, the affected original queen is locked for completed player moves 1–15 and unlocks before move 16.

Detailed rule

At match start, the chosen side's original queen is locked for your first 15 completed player moves. It still blocks lines, attacks, defends squares, gives check, and can be captured; only its own moves and captures are filtered until it unlocks before move 16.

Extra variant

Changed main rule

At match start, the affected original queen is locked for completed player moves 1–20 and unlocks before move 21.

Detailed rule

The affected queen remains locked for the first 20 completed player moves before unlocking.

Conquest

Affected side: Your side

At match start, your original queen is locked for completed player moves 1–15 and unlocks before move 16.

Domination

Affected side: Enemy side

At match start, the enemy's original queen is locked for completed player moves 1–15 and unlocks before move 16.

Strategy notes

Turn the constraint into a lever.

Plan around it

  • Develop the opening without depending on the queen.
  • Use the locked queen as a defender and a decoy.

Keep in mind

  • The queen still attacks while locked.
  • The lock ends at the unlock boundary shown by the active variant.