Reinforcement Pawn
← Mutation index

Legendary · Unlock level 25

Reinforcement Pawn

After your 10th move and every 10 moves after that, the affected side receives a pawn in its own half. A safe empty square is preferred; if none is safe, any valid empty square is used. If none exists, no pawn appears. New pawns cannot move two squares on their first move.

Difficulty: hardAppears in: 2 levels

Strategy notes

Turn the constraint into a lever.

Plan around it

  • Use the new pawn to claim space, block files, or force trades.

Keep in mind

  • The pawn is spawned on a safe empty square when possible.
  • If no valid square exists, the trigger occurrence is skipped safely.